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King of Kings (1988 video game) : ウィキペディア英語版 | King of Kings (1988 video game)
is a turn-based strategy video game with wargaming elements for the Family Computer, released only in Japan. Kazuma Kaneko helped to design the characters for this video game; which became the inspiration for the characters in the video game ''Megami Tensei''. It is one of the few games for the Family Computer to use the Namco 163 wavetable sound chip, and is also one of the games that enables all eight sound channels provided by the chip, the other being Erika to Satoru no Yume Bōken.〔http://wiki.nesdev.com/w/index.php/Namco_163_audio#Channel_Update〕 ==Summary== This video game features 22 different types of playable units (categorized into people, fairies, dragons and other kinds of units). Human units tend to have a weak overall defense, fairy units are often the least expensive to produce, all dragons except the lizardmen are very expensive to build, and the other kind of units are basically a potpurri of units that combine the strengths and weaknesses of the other three kinds of units. There is a campaign mode where the player does battle against a computer team led by Lucifer across four maps. There is a multiplayer mode where up to four teams can battle on eight additional maps.〔 A bonus map based on Japan's greatest swordsmith Masamune is present as an easter egg in this video game.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「King of Kings (1988 video game)」の詳細全文を読む
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